Showing posts with label batman. Show all posts
Showing posts with label batman. Show all posts

Sunday, November 15, 2009

Mad or Bat?

In an early episode of "Mad Men," one of Sterling Cooper's proles (I think it was Harry Crane) wonders aloud about his mysterious boss, Don Draper. "Maybe he's Batman," Harry laughs.*

Well, in light of last week's third-season finale, maybe Harry was more right than he realized.

SPOILERS FOLLOW for that episode (and for the series as a whole)...

... but first, I've been waiting a long time to quote this exchange between TV critic Alan Sepinwall and "Mad Men" star Jon Hamm:

[AS:] Before they cast Ryan Reynolds to play Green Lantern, I was saying to everybody that I thought you'd be perfect casting at that, but is that the kind of thing you would even be interested in doing?

[JH:] It's interesting. I was in talks with a lot of those people. Now they've tapped Mr. Reynolds to do that. And I think that's a really good choice. My thing with the sort of superhero genre is, it's a tricky balance to create. I think "Dark Knight" did it best, "Watchmen" did it fairly well. But whenever you're a superhero, you're literally a super man. You don't have any vulnerability, and that becomes very difficult to relate to, or almost becomes comically earnest. And I think there needs to be a second level, whether there's a darkness like "Dark Knight" or a sense of humor even. That can propel those things. If it's just guys in tights and capes running around shouting character names to each other and throwing fireballs, it almost becomes unintentionally funny. I would never say never to something like that, but there has to be a different level. And fortunately, there are so many amazing graphic artists out there right now that are writing these stories that have deep layers. Frank Miller obviously is one of them, and Alan Moore, and guys like that, but there's a whole new generation who are writing these new ones that are really deep and dark and cool and funny and superheroes.

[AS:] There are probably some people out there who would look at [Don] Draper as a superhero to them.

[JH:] Sure, there's a lot of that. He's kind of Mr. Perfect in a lot of ways, seemingly so.


The immediate irony of Hamm's position is that Don shares one major character trait with most superheroes: a secret identity. Born Dick Whitman into hardscrabble circumstances, Dick/Don survived a forgotten Korean War attack with his old life literally blasted away. He returned home under the name of his fallen commanding officer, eventually reconciling himself with the original Draper's widow. In time they became fast friends, although "Don" had to get a divorce in order to marry his current wife, Betty.

Naturally, Don's past has intruded upon his present on a few occasions. Dick's brother's visit ended tragically. Scheming account manager Pete Campbell discovered the secret and threatened to expose Don, but SC partner Bert Cooper dismissed the threat. (Bert later used the secret to compel Don to sign an employment contract which Don had been resisting.)

These all paled in comparison to the doomsday scenario of Betty finding out the truth, which she did late this season. Don came clean, pretty much, and for a while it seemed like the Drapers would be able to move forward together. Maybe that will prove true in future seasons (I don't see the show abandoning Betty and the kids entirely), but for now, Don has moved out, Betty is on her way to Nevada for a quickie divorce, and the show's focus has apparently shifted in favor of Don's workplace.

In the other late-season upheaval, said workplace isn't quite Sterling Cooper anymore. Rather, in a series of behind-the-back passes, Don and his partners have formed Sterling Cooper Draper Price, their bulwark against being absorbed into a bland, faceless Madison Avenue adscape. (As noted here, the agency which bought the old Sterling Cooper was responsible for Coke's treacly "I'd Like To Teach The World To Sing" commercial.)

To do this, Don must repair his other damaged relationships, not just with Pete, but also to his protege Peggy Olson and his colleague Roger Sterling. This struck me as a very Batman-ish thing to do, especially since the Batman of the late '90s (and forward) had also surrounded himself with a surrogate family. In time-honored fan tradition, therefore, I will try to map Don's relationships to Bruce Wayne's.

Betty Draper is superficially similar to any number of Bruce's girlfriends who can't figure out why their date ends whenever the Bat-Signal lights up the sky. Clearly Betty's split from Don goes deeper than that. In Batman terms, she's Silver St. Cloud, who dumps Bruce after she discovers the truth; although Silver was more remorseful than Betty appears to be. Indeed, Betty is upset with Don basically for lying to her since they met. Don tries to rationalize this, asking rhetorically when he was supposed to tell her (first date? proposal? wedding night?), but no dice. Betty's reaction is a dagger through the heart of any secret-identity lifestyle, even despite her own fumbling attempts at infidelity. Still, we're not so much concerned with Betty here.

Pete Campbell is the Huntress/Helena Bertinelli, a rival of Don's who nevertheless seems bent on aping his methods and even going a little farther. I would say that Pete is Robin/Jason Todd, but neither Don nor Pete want to be mentor and protege. Besides, Batman admired Huntress enough to sponsor her for Justice League membership, and Pete is sufficiently forward-thinking for Don and Roger to recruit him into the new firm. (Also, Pete has the big clients they'll need.)

Roger Sterling worked his way out of Don's good graces over the course of this season, divorcing his wife in order to marry Don's 20-year-old secretary and thereby giving in fully to his midlife crisis. The sale of Sterling Cooper, and the prospect of facing an unbearably boring retirement alongside a vapid trophy wife, is the kick in the pants Roger needs to revive his old competitive spirit. Accordingly, Roger is Green Lantern/Hal Jordan, who gave into his more destructive impulses and had to prove himself to Batman all over again.

(Bert Cooper is Alfred, Don's older confidant who knows Don's background but doesn't care. Don doesn't need to mend too much with Bert.)

Finally, Peggy Olson is Robin/Nightwing/Dick Grayson, Don's number-one protege and the person who might have been the most wounded by Don's callous appraisals. Peggy started at SC as Don's secretary, but her ideas for a lipstick campaign led to her becoming a respected copywriter. This season, though, she was seduced (literally -- eww) by Don's rival Duck Phillips. Peggy realized she was becoming stuck in Don's shadow, and it was implied pretty heavily that she was thinking about going to Duck's firm. She stayed with SCDP, though, because she and Don both have tragedies in their pasts which shape their views of the world. (Peggy gave up a child for adoption between seasons 1 and 2, and Don helped her through it.) I suspect many "Mad Men" fans would gladly throw Don's marriage under the bus if it meant keeping Don and Peggy's relationship intact.

Now, I'm sure Don's personality and attendant relationships have a lot in common with other cold-on-the-outside characters and their ensembles. It's a simple way to humanize those kinds of characters. I stand by that Peggy/Dick comparison, though, even if it means Duck is the Starfire....


* [Considering that Harry said this in 1960, well before any of the major Batmania periods, I wonder if Superman, more popular at the time, might have been a better comparison.] Full Post

Monday, October 05, 2009

New comics 9/30/09

A light week means a shorter podcast, and at the risk of being immodest, this week I think I am finally starting to put all the pieces together. Comics discussed include the Astro City: Astra Special #1, Blackest Night: Titans #2, Gotham City Sirens #4, Green Lantern #46, Justice League of America 80-Page Giant #1, Superman #692, Unknown Soldier #12, and Wonder Woman #36. Olivia helps as well, and as always the music is by R.E.M.

Download it here, stream it via the player at right, or visit the podcast homepage here. Happy listening!
Full Post

Monday, September 21, 2009

New comics 9/16/09

Big agenda this week not just because a whole lot of comics came out, but also because we're catching up from last week. That means forty-odd minutes of laconic drawlin' 'bout Action Comics #881, Agents Of Atlas #11, Batman And Robin #4, Batman: Streets Of Gotham #4, Blackest Night #3, The Brave and the Bold #27, Captain America Reborn #3, Green Arrow & Black Canary #24, JSA Vs. Kobra #4, Marvels Project #2, Warlord #6, and Wednesday Comics #s 10 and 11.

Download it here, listen to it via the player at right, or visit the podcast homepage here. Music, of course, is by R.E.M.
Full Post

Tuesday, September 15, 2009

New comics 9/10/09

Another light week this week, in part because I got to the shop too late for new issues of Wednesday Comics and Warlord. It still leaves Blackest Night: Batman #2, Booster Gold #24, Doom Patrol #2, Green Lantern Corps #40, Secret Six #13, Superman: World Of New Krypton #7, Titans #17, and The Unwritten #5.

Tune in as I use the word "gratuitous" in a way that may seem, well, gratuitous; marvel as a "pal" gets the boot; admire the squickiness of Secret Six, and observe the unfortunate juxtaposition of a thong and hot dog. Olivia contributes comments in the background. Music, as always, is by R.E.M.

Download it here, listen to it via the player at right, or visit the podcast homepage here.

Happy listening!
Full Post

Friday, September 04, 2009

New comics 9/2/09

Not a big week this week, thank goodness -- just Agents Of Atlas #10, Batman #690, Justice League: Cry For Justice #3, Strange Tales #1, Supergirl Annual #1, and Wednesday Comics #9. As it happens, I'll be out of pocket next week, so check back in about ten days. Music, as always, by R.E.M.

Download it here, listen to it via the player at right, or visit the podcast homepage here. Happy listening!
Full Post

Friday, August 28, 2009

New comics 8/26/09

My throat's still a little sore, but the new comics just keep coming--!

Therefore, get ready for 32 minutes' worth of Batman And Robin #3, Blackest Night: Titans #1, Detective Comics #856, Fantastic Four #570, Flash: Rebirth #4, Gotham City Sirens #3, Green Lantern #45, Madame Xanadu #14, Superman #691, Superman's Pal Jimmy Olsen Special #2, Unknown Soldier #11, Wednesday Comics #8, and Wonder Woman #35. Can you handle it?

Music, of course, is by R.E.M.

Download it directly here, stream it directly from the player on this here site, or go to the podcast homepage here. Happy listening!
Full Post

Monday, August 24, 2009

New comics 8/19/09

As promised, here's the podcast for last week's comics. Specifically, they're Batman: Streets Of Gotham #3, Blackest Night: Superman #1, The Brave and the Bold #26, Final Crisis Aftermath: Dance #4, Justice League of America #36, Supergirl #44, Superman Annual #14, and Wednesday Comics #7. The embarrassing reference this time out is to Ally McBeal. Music, of course, is by R.E.M.

Download it directly here, stream it directly from the player on this here site, or go to the podcast homepage here.
Full Post

Sunday, August 16, 2009

New comics 8/12/09

For this week's 40 minutes of heck, I try to balance a rant about Dr. Mid-Nite and some Blair Butler bewilderment with some memories of the classic New Teen Titans and nice words about Wednesday Comics' "Wonder Woman."

Specifically, it's Action Comics #880, Adventure Comics #1, Batman #689, Blackest Night #2, Blackest Night: Batman #1, Booster Gold #23, Green Arrow/Black Canary #23, Green Lantern Corps #39, JSA Vs. Kobra #3, Titans #16, The Unwritten #4, and Wednesday Comics #6. Plus, Olivia gets another cameo!

Download it directly here, visit the podcast homepage here, or cast your eyes to the player at right.

Music, as always, by R.E.M.
Full Post

Saturday, August 01, 2009

New comics 7/29/09

This week I go off on a little rant about Mark Millar's Fantastic Four, and there are references to Fargo and Stripes, as well as a thoroughly-unsurprising Monty Python reference. Otherwise, it's Batman: The Brave and the Bold #7, Blackest Night: Tales of the Corps #3, Detective Comics #855, Fantastic Four #569, Justice League of America #35, Madame Xanadu #13, Superman #690, Wednesday Comics #4, and Wonder Woman #34. Music, as always, is by R.E.M.

[EDIT: Sorry, folks, the Unknown Soldier stuff somehow got lost in the editing process. I'll try to work it in next week!]

Download it here, or go directly to the podcast homepage here.
Full Post

Thursday, July 16, 2009

New comics 7/15/09

In this week's podcast: Action Comics #879, Agents Of Atlas #8, Batman: Streets Of Gotham #2, Blackest Night #1, Blackest Night: Tales of the Corps #1, Brave and the Bold #25, Captain America #601, JSA Vs. Kobra #2, Rasl #5, Titans #15, Wednesday Comics #2, and Prince Valiant Vol. 1: 1937-38.

I hope I have fixed some of the lingering technical issues (which I further hope no one minded in the last episode), and of course I am still working on my elocution. Early on, Olivia even offered her own comments in the background. (The music, once again, is by R.E.M.)

Download it here, or visit the podcast homepage here. Thanks for listening!
Full Post

Tuesday, July 14, 2009

It's my 5-year blogoversary -- in stereo!

Can you believe that it's been five years since this humble blog was launched? Heck, it seems like five years since the last post....

Accordingly, as a way to get back into the weekly new-comics grind, I am trying the exciting world of podcasts! Yes, give me thirty minutes and I'll give you somnolent commentary on the usual batch of new purchases! This week it's Wednesday Comics #1, The Unwritten #3, House Of Mystery #15, Superman: World Of New Krypton #5, Green Lantern #43, Batman #688, Green Arrow/Black Canary #22, Booster Gold #22, and The Warlord #4. (Music is by R.E.M.)

Right-click here to download the episode. You can also visit the podcast homepage here.

Anyway, I'm hoping to have new installments up on weekends (or Fridays if I'm lucky), so keep an eye out!
Full Post

Wednesday, June 10, 2009

Kids -- they'll age you!

[I should really preface this post with a disclaimer: anyone looking for an extremely well-thought-out DC timeline owes Chris Miller's site a look. The following won't necessarily match up with Chris's work, but that's probably because I'm making more assumptions than he is.]

It's been a while since I've tried to work out a rough Batman timeline. However, Grant Morrison says that Damian Wayne is ten years old, and that's got me thinking. A ten-year-old Damian tends to explode the notion that DC's current timeline is perpetually only 12-13 years old (that is, DC's "Year One" was somewhere around 1996-97). Batman/Bruce didn't even meet Talia until Dick was off at college -- well into Dick's Robin career, at least a year or two before he became Nightwing. Assuming that Bruce and Talia didn't make the sign of the double-humped camel until 1987's Son of the Demon graphic novel -- which appeared a few real-time years after Dick gave up the short pants in early 1984 -- that means Dick has been Nightwing for at least ten years. Accordingly, that gives Tim Drake a pretty substantial Robin career, and it probably has implications for Jason Todd's tenure as well.

Memorable milestones make the Batman timeline is relatively easy to figure. Bruce Wayne was 25 during "Batman: Year One," Dick Grayson became Robin somewhere in Year Three and turned 20 not long after becoming Nightwing, and Tim Drake was 13 when he became Robin. (By the way, has "Batman: Year Three" been lost in a continuity fog? For some reason I think it has, even though it pretty much sets up Tim's origin in "A Lonely Place Of Dying.") Furthermore, back in late 1986/early 1987, when "Year One" was originally serialized, Bat-editor Denny O'Neil theorized that the then-current Batman stories were taking place in Year Seven.

I don't agree with Denny's thinking there, primarily because it gives Dick Grayson too short a Robin career. If he turned 20 as Nightwing, but he spent a year in college as Robin (say, age 18), then the transition probably happened while he was 19. Even if that changeover occurred in Year Seven (and it probably didn't), then Dick was only Robin for around four years, and was in his mid-to-late teens when he started.

Besides, Damian's age lets us work backwards. If he's ten now, he was conceived some eleven years ago (1998) -- probably as chronicled in Son of the Demon.

(Brief digression: Batman #666 has a one-panel flashback to the night Damian was conceived, showing the original/"Year One"-style Bat-suit, as opposed to the "New Look"/yellow-oval model still in use in SotD. No doubt this gives DC some wiggle room to claim that Damian was conceived many years earlier than SotD, and thus that Talia and Bruce "knew" each other before they were properly introduced, if you know what I mean and I think you do. Well, I say phooey on that. It would mean that either Ra's al Ghul or Talia knew pretty early on that Batman needed to join the family; and as impressive as Batman's early career might have been, it surely wasn't that impressive.)

Therefore, with Son of the Demon as our eleven-years-ago milepost, we can start estimating other events. Dick (age 20-21) was Nightwing, and Jason was a teenaged Robin. Dick turned 20 pretty soon after Crisis On Infinite Earths ended, so by the time of SotD he was probably around 21. Thus, Crisis took place twelve years ago. Moreover, if Dick became Nightwing at age 19, that takes us back thirteen years; with Dick's year at Hudson University being fourteen years ago. In other words, Dick was 18 in 1995, making him 32 today.

However, there is some disagreement over Dick's age in Year Three. Marv Wolfman, who wrote "Year Three" (and, of course, all those New Teen Titans issues; and who was writing Batman when NTT launched), stated often in dialogue that Dick had been Robin since age eight. This would give Dick a pretty substantial Robin career of at least eleven years (ages 8-19) -- but how old would that make Bruce? If Dick was eight in Year Three, that would make 2009 Year Twenty-Seven, and Bruce would be 53 -- which, by the way, is Dark Knight "retired for ten years" territory.

We can try to figure Dick's age by using Tim's; and we can figure Tim's in relation to Jason Todd's career. Jason was killed (in real time) in 1988, about a year after Son of the Demon was published. 13-year-old Tim met Batman and Nightwing some months after that, which probably places the event in the DC-year following SotD. It would make Tim 13 when Damian was 1.

Here, though, we run into another problem: as far as I know, DC refuses to let Tim turn 20; and it surely won't cop to Tim being 22. This ceiling makes Tim at most 9 years older than Damian and 13 years younger than Dick. It also affects Bruce's age, since Tim was old enough to remember the Flying Graysons' routines on the night Dick's parents were killed. For some reason I want to say Tim was 2 years old when this happened in Year Three. That would make Bruce 25 years older than Tim, and 44 today -- which would make this Year 20.

In summary, then, Bruce is 44, Dick 32, and Tim 19. Dick's Robin career lasted from ages 15-19, Jason Todd's spanned (all or parts of) Years 7-14, and Tim's is in its seventh year (his brief "retirement" notwithstanding). The lingering problem with this timeline is that it may give Jason a longer Robin career than he had in real time (around 4 years, 1984-88), so I may have to revisit my assumptions to correct that.

Still, the point remains that Damian's age necessarily extends everyone else's timeline, and I hope DC acknowledges that.
Full Post

Friday, March 13, 2009

Two new comics, 3/11/09

Longtime readers may remember that I used to post weekly new-comics roundups (I hesitated to call them "reviews") about a particular set of purchases. Between annotating Trinity and looking after a new baby, I got out of the habit of doing those.

However, this week I read two comics which, if not exactly polar opposites in terms of quality, were at least headed in different directions as far as merit was concerned. I was surprised at how much I liked one, and how much I disliked the other. Therefore, let's talk about Titans #12 and Batman: Battle For The Cowl #1.

* * *

First, though, just to be complete, I'll run down briefly the rest of Wednesday's haul. I covered Trinity #41 over at Robot 6. Batman Confidential #27 was Part 2 of the "hey, it's King Tut! In the comics!" story. It brings one of the '60s TV show's more ridiculous villains (and that's saying something) into the serious Batman comics after forty-odd years, but the story is neither goofy nor overly grim. Instead, Tut is creepy and mysterious, so much so that Batman is forced to turn to the Riddler for help. The result is an engaging mystery with snappy writing and great art.

I'll have to read back issues of Booster Gold and the Superman books to get a better idea for this week's developments (in Booster Gold #18 and Action Comics #875). I liked both fine, but each depended on the culmination of long-running plot threads. Same is true to a certain extent for Green Lantern Corps #34, although that issue was more setup than anything else.

Finally, I'm not sure how I feel about Green Arrow/Black Canary #18. It's three issues into the new writer's first arc, but he doesn't seem to have the best handle on the characters, and the "Green Arrow has a stalker" plot feels very familiar.

0n to the main event....

* * *

It's no exaggeration to say that the relaunched Titans has had its problems. In the first eleven issues and the Titans East special, the book has had a handful of different artists (and wildly divergent artistic styles). Although the writer, Judd Winick, has stayed the same, he's been criticized for failures of characterization and plotting. Next month begins "Deathtrap," a crossover with Teen Titans and Vigilante, two books I don't read. Accordingly, it would be easy for me to drop Titans, but something keeps me going.

Titans #12, guest-written by Sean McKeever, penciled by Howard Porter, inked by Wayne Faucher, and colored by Edgar Delgado, was a good example of what the title could be. Titans is essentially a revival of New Teen Titans, so it treads the dangerous ground of, say, a sequel called "fortysomething" (or, to my mind, a "Friends" reunion). At its core it must make the argument that this particular combination of characters -- Cyborg, Starfire, Raven, Beast Boy, Wonder Girl/Troia, Speedy/Red Arrow, and Kid Flash/Flash -- still works, and is still worth watching. So far Titans had been coasting on the assumption that its existence didn't need justifying.

However, this issue finds two members debating just that. Ex-member Jericho has turned evil, and since he can inhabit anyone's body and control anyone's actions, everyone else is on edge. As a result, when Donna and Roy meet for coffee, neither of them is particularly thrilled to go on like they have been. When Raven rebuffs Beast Boy's attempts at romance, he exclaims desperately that Jericho must be inside her, toying with him.

The other characters don't have quite as much to do with the Jericho plot, but they were more recognizable to me than they had been. Starfire, whose powers come from solar energy, gets a few pages to worship the sunrise in a way which is reverential, not prurient. Later in the issue, she and Donna meet at dusk for a photography lesson. Roy's conversation with Donna is sandwiched between leaving one lover (after busting up a mugging outside her window) and almost reluctantly picking up another. In a sign that he too might be leaving the team, Wally "Flash" West's only scenes are with his family, and by itself the scene doesn't really go anywhere. Finally, Cyborg's work in Titans Compound bookends the issue and sets up "Deathtrap."

I became increasingly dissatisfied with Sean McKeever's work on Teen Titans because I felt myself caring less about the characters, not more. Maybe I'm bringing too much of my own knowledge of these characters to this issue, but I found McKeever's writing here to be subtle and almost elegant in its efficiency. When Roy returns to his one-night-stand's apartment after fighting the muggers, she's eager for breakfast (and more), but the only thing he says to her is that he just came back to get his wallet. McKeever lets the art (and especially the coloring) speak for itself with regard to Starfire's sunrise-worship. Similarly, Starfire's conversation with Donna consists of the simple, direct sentences which old friends use as shorthand. Probably the clunkiest bits of dialogue are the ones with the most romantic tension, between ex-lovers Donna and Roy and would-be lovers Raven and Beast Boy.

On the whole I enjoyed the art of Howard Porter and Wayne Faucher, augmented by Edgar Delgado's colors. Porter can't quite settle on Roy's hairstyle, which makes him look like Wally; and his layouts of Raven's head over the "montage" of the last few pages doesn't quite work. Still, Porter and Faucher produce clean, readable work. It's stylized somewhat, but not to the point of distraction; and except for Wally and Roy it allows the characters to have distinct personalities.

Overall I was quite happy with Titans #12. It's the kind of issue which highlights this sort of book's soap-opera elements without swamping the reader in them. I thought all of the subplots touched on here were explained adequately, so as not to mystify a new reader. I'm curious about the next issue, and that's the kind of feeling a serialized comic book should produce.

* * *

Naturally, Batman: Battle for the Cowl #1, which was written and penciled by Tony Daniel, inked by Sandu Florea, and colored by Ian Hannin, is something else entirely. BFTC #1 drops the reader into the middle of a Gotham City gone insane. Because Batman is Teh Dedd, all the gangs and super-criminals are battling for turf. Trying to hold everything together is a motley crew of Bat-sociates, organized by Nightwing and Batgirl (but mostly by Nightwing, as Batgirl gets maybe one panel in this issue).

But soft! Whither goest yon red-eyed wraith with the Wayne-issue Batarangs? 'Tis a new Batman, taking out a trio of thugs wearing clown masks left over from The Dark Knight before Robin and the Squire (the British version of Robin) can get to them. This Batman knows enough about How Not To Be Seen to slip past experienced crimefighters, but they know he's Batman because, along with those Batarangs, he leaves helpful notes which say "I Am Batman."

And that, in a nutshell, is BFTC #1's main problem: its apocalyptic setting is based on there being No Batman, but in the first few pages it introduces I-Am-Batman. What's more, even though the streets are full of bad guys battling SWAT teams, Gotham is apparently safe enough for ordinary people to gather into mobs, just to drive home the point that society is breaking down. Granted, I've never been part of a city in turmoil, but it seems to me that if the streets aren't safe, is it really such a good idea to go out into the streets in large groups to highlight this lack of safety?

Still, as always, Gotham gets the local bureaucracy it deserves; because wouldn't you know it, everyone in Arkham Asylum -- the Joker, Poison Ivy, the Scarecrow, that guy with the shark-teeth -- is currently in low-security buses (buses!) while the Asylum is being fumigated. (Actually, narration explains that the Asylum is being decontaminated after the Black Glove's shenanigans.) This sets up the dramatic return of Black Mask, who hijacks the convoy and blows up Arkham Asylum.

That's about it for setup: new Batman, mayhem in the streets, super-crooks on the loose. In other hands it might be pretty exciting. However, under Tony Daniel, BFTC #1 is overwritten, uninspired, crowded, and generally just a lot of sound and fury. From the very first panel, when Daniel started with an establishing "Gotham City" caption and then had Robin narrate four sentences later that yes, they were in Gotham City, I knew it would be tough going. (I was willing to overlook Robin saying "Squire and I" when it should have been "and me.") I've mentioned some of the nonsensical plot elements already, but they're worth repeating. Instead of a city filled with protesters, gangs, cops, and supervillains, why not a ghost town of empty streets, distant fires, and a general air of hopelessness? Instead of Black Mask co-opting the Arkham residents by hijacking their bus convoy, why not show how these master criminals each attempting to escape? BFTC #1 is so concerned with getting all its ducks in a row that it never thinks about the ducks themselves.

Moreover, BFTC saves its worst element for last, in the form of Bruce Wayne's and Talia al Ghul's son Damian. Grant Morrison gave Damian -- who, if memory serves, grew up alongside the League of Assassins -- a bratty bad attitude and a mean sense of entitlement. Here, though, he's a posturing little kid whose facade crumbles, and literally screams for Mommy, when faced with Killer Croc and Poison Ivy. Morrison's Damian wouldn't just take this kid's lunch money, he'd make him eat it.

Daniel doesn't explain who Damian is, though, similarly failing to give a hypothetical new reader any information on the Knight, the Squire, or any of the several other superheroes -- some, like Black Canary, the Birds of Prey, and Wildcat, only tangentially related to Batman -- who flit through this issue's panels. I can live with assuming that everyone knows Nightwing's relation to Batman, but Robin's reference to "my father's costume" seemed to come out of left field, even knowing that Bruce adopted Tim three years ago.

All in all, Battle for the Cowl #1 is a story outline in comic-book form, filling a spot on DC's production schedule until everything settles down in June. I realize that the two main Batman books have had their own scheduling problems lately, and Robin, Nightwing, and Birds Of Prey were canceled to make room for the post-BFTC lineup, but considering the events of this issue makes me wish even more that the storyline had been serialized at least across Batman and Detective. Not only could it have built suspense (the Arkham inmates have to be moved! The police might strike!) over a few weeks, it could have pulled all of these elements into a more coherent narrative. Instead, BFTC looks like an exercise in Here's What Happened, a process-oriented miniseries in danger of being ignored.
Full Post

Wednesday, March 11, 2009

From bad to ... actually, not so bad?

This may be the week which gets me back into weekly-comics-roundup mode.

This week I bought both Battle For The Cowl #1 and Titans #12.

One of those was really pretty decent.

More later.
Full Post

Monday, February 16, 2009

"Aieee! El Hombre Murcielago!"

Glad to hear that Mark Waid is writing a Batman story set in Barcelona, not just for the potential "Fawlty Towers" jokes, but because I always liked the globetrotting Batman. Batman has always gotten around, of course; but Denny O'Neil and Neal Adams seemed especially fond of sending the Darknight Detective all over the world. Indeed, their first Batman collaboration, "The Secret Of The Waiting Graves" from Detective Comics #395 (January 1970), took Batman to Mexico.

Batman went to Spain for October 1970's Enemy Ace homage, "Ghost Of The Killer Skies" from 'Tec #404. The only appropriate line of Spanish dialogue I know is the title of this post, which comes from that story.

In the Newsarama story, Waid observes that
Batman's big Achilles heel -- Batman's big problem -- is he's used to working in Gotham where people know who he is to some degree. Or at least the police. He works at least in some concert with the police. When he goes to Barcelona, they treat him the same way they treat Killer Croc. He's a winged freak prowling the streets.

To a certain extent, this was true in the O'Neil/Adams stories: whenever Batman left Gotham, nobody seemed to know exactly how to deal with him, and more often than not, the locals would simply freak the heck out (e.g., "Aieee!"). Therefore, not that I want to see the rest of the world portrayed as provincial and timid, but I hope Waid and artist Diego Olmos are able to do that kind of "outside" perspective convincingly.
Full Post

Wednesday, December 03, 2008

Would You Like Less Pulp In Your JLA?

I have argued previously that the Justice League is a "clash of genres."

That phrase might not be perfectly accurate, but it's a good soundbite. Batman has some pulp roots (Zorro, the Shadow). The Flash and the Atom are science-heroes, powered by vaguely plausible experiments/accidents. Green Lantern and Hawkman are space-opera characters. Zatanna straddles the Vertigo line. The Elongated Man and the Martian Manhunter are different types of detectives; and at one point Booster Gold and Captain Atom were different kinds of "men out of time." The ones I would call "pure" superheroes -- for purposes of this post, "fantasy" characters -- include Aquaman, Superman, and Wonder Woman.

Therefore, I think it would be instructive to examine which Leaguers tend to fare the best over the years. If the Justice League is a sampler of DC as a whole, seeing which "genre" dominates its adventures might give us a clue as to the company's overall tone.

Regardless, I suspect that, despite J'Onn J'Onzz's presence in virtually every era of the team, Batman would be the go-to guy. Batman always has a plan; Batman always wins. Grant Morrison had Batman unmask the Hyperclan (and beat up three of them), outlast DeSaad, and outsmart Lex Luthor. When he wanted to show that Prometheus meant business, he had the new villain (who was an "evil Batman") first defeat the Darknight Detective.

It goes back farther. One could argue that Batman leaving the League and founding the Outsiders was the beginning of the "Satellite Era's" end. Likewise, Batman's return to the team (now based in Detroit) was an attempt to lend that League some credibility. Batman was a dominant force in the early Giffen/DeMatteis years, and showed up a few times in the Dan Jurgens/Gerard Jones/Ron Randall relaunches of the early '90s.

And why do people like Batman? Because he has no powers but he's real smart. (Also, the years of martial-arts training and discipline don't hurt.) So what does it say that, on a team composed of characters from different genres, that the most visible heir of the pulp heroes routinely gets the most deference?

Clearly the implication is that Batman represents the "need for realism" which has driven superhero comics for the past twenty-plus years (probably going back to his takedown of Superman in The Dark Knight Falls). Yes, those who look to Batman for "realism" are probably frustrated with his very involvement in the Justice League, but I don't see too many people claiming that Black Canary and Green Arrow are any more realistic. Indeed (despite GA's appearance in the Dark Knight Superman fight), conventional fan wisdom seems to hold that a bow and trick arrows are no way to stop, say, the Demons Three, or even a moderately well-armed super-criminal like Captain Cold.

Actually, now that I think about it, Kingdom Come also gave Batman's "talented-humans" team something of an advantage, in that they didn't have the drama of Superman's and Wonder Woman's Justice League. With that nuclear strike, the "regular" humans also end up settling much of the superheroes' infighting.

So what are we to make of this trend? Is it an anti-superpower bias? (Ozymandias even beats Doctor Manhattan, at least for a minute or so.) Or is it simply more interesting to have the non-powered, real-smart humans outsmarting the powerhouses?

I don't know that it goes that far -- and really, if it gets much farther, it wanders into the old "superpowered fascists vs. wild-eyed vigilantes" territory. Anyway, the Dark Knight, Watchmen, and Kingdom Come examples are all "good guys" fighting among themselves, which is ostensibly "more dramatic" than a run-of-the-mill super-fight. Talking about something like the Justice League, on balance it is probably more interesting to have someone with a lower power level save the day. (There was Steve Englehart's Willow/Mantis storyline, where the Atom was the hero; not to mention 1978's JLA/JSA team-up, where the Elongated Man defeated the Lord of Time.)

Still, what's the point of having a Justice League if you're not going to use the Supermen and Wonder Women? Well, in fact, the JLI teams got along pretty well with only a few powerhouses at a time (Martian Manhunter, Doctor Fate, Captain Atom, Captain Marvel). Guy Gardner was never really a world-beater as a Green Lantern, Wally West was stuck at the speed of sound for much of his JLI tenure, and Power Girl was de-powered as well. Even when the Morrison League brought together the "big guns" (for the first time in that continuity), Morrison tended to place the powerhouses in set pieces: Superman wrestling the angel, Big Barda fighting the future Wonder Woman, Green Lantern containing an exploding Sun. Morrison's Flash and Green Lantern were especially creatures of the Id; whereas the lower-powered characters (Huntress, Steel, Green Arrow II, and of course Batman) got to be smart.

I dunno. Again, maybe I'm making too much out of it. However, I can't help but think that the treatment of Batman over the past twenty years has rippled out not only through the Justice League, but into the wider DC line. It's created an attitude of cynicism that eats at the more fantastic titles (how great is Superman if Batman can beat him?). After all, Hal Jordan decks Batman in Green Lantern: Rebirth -- probably to help his street cred -- and then goes on to greater things via "The Sinestro Corps War."

This could be why I like Trinity so much. I got a huge kick out of Morrison's "JLA/James Bond Batman," and I even gave the fist-pumping moments of last week's
"R.I.P." conclusion a pass. Batman should be a world-beater, you know? However, there are times when he should also be surrounded by world-beaters, even taking a back seat to them once in a while. If these are superhero stories, pulp's most famous heir shouldn't be hogging the stage.
Full Post

Monday, September 08, 2008

New comics 8/13/08

Olivia turned four weeks old yesterday, and will be a month old on Tuesday ... not unlike my current-comics backlog, as it turns out.

I've also been reading a lot of non-superhero comics. I finally got around to The Professor's Daughter, The Plain Janes, and Black Hole, with Bottomless Belly Button on deck.

But yes, the superheroes still dominate, so let's get to 'em.

In Booster Gold #11, guest-writer Chuck Dixon joins regular artists Dan Jurgens and Norm Rapmund for a light look back at Batman's less-grim days. Batman, you say? Yes; Booster must pose first as Killer Moth and then as the Darknight Detective himself in order to fix the problems one of Dixon's one-shot Detective Comics villains has caused. It's part 1 of 2, and it seems content to gawk giddily at the trappings of '60s Batman and one of his goofier villains. (Killer Moth considered himself the anti-Batman, down to his own set of themed gadgets.) There's the usual drama about A World Without Batman, but we know by now how that sort of thing turns out -- especially in a two-part guest-written arc. It's still fun, though.

Someday soon -- maybe after Bottomless Belly Button and finishing another run through Watchmen -- I'll break out all of the Grant Morrison Batman issues to date. Maybe then I'll have a more informed angle on "Batman R.I.P." In the meantime, though, every issue seems like a mad dash through the storyline, with Morrison throwing out ideas and plot points left and right. Batman #679 finds the "emergency persona" in full effect, busting heads and behaving like a cross between Rorschach (i.e., vigilantism on the cheap) and the Frank Miller parody, with a little "Moon Roach" from Cerebus thrown in. I liked it pretty well, and I think my problem is that I read it too quickly.

Wonder Woman #23 finished the "Ends of the Earth" storyline with a big, brutal fight between Diana and the Devil, with her soul (among other things) at stake. I liked it on its own terms, but I still couldn't follow the changing loyalties and subtle reveals from previous chapters. Fortunately, the issue brought Donna Troy into the romantic subplot involving Nemesis, and let Donna have a good scene involving Amazon ritual.

Assuming we hadn't seen it previously, Action Comics #868 adds The Matrix to the other sci-fi influences writer Geoff Johns and penciller Gary Frank have brought to their ultimate version of Brainiac. While Superman contends with the villain, the more lively parts of the issue involve Supergirl and her soon-to-be-Jonah-Jameson-like rival, Cat Grant. It's all good, though.

Fantastic Four #559 tracks the Human Torch's fight with the New Defenders across Manhattan, while Sue has dinner with Reed's ex-flame and Ben takes his new love to see Johnny perform on "The Late Show." If you think this is mostly an opportunity for Bryan Hitch once again to demonstrate his photorealistic tendencies, you're not far off (although there is no David Letterman cameo, unfortunately). One money shot shows the Fantasticar flying low over Times Square. The issue has a couple of big revelations, one involving Magrathe-- I mean, the "new Earth" -- which is mildly surprising, and the other involving a classic FF foe which recalls both the Walt Simonson issues and JLA/Avengers. If you'd never read a Fantastic Four comic book before, you'd probably think this was pretty cool stuff, but for us lifers, it feels pretty hollow.

Green Lantern Corps #27 holds a hodgepodge of day-in-the-life-of-Oa subplots including the opening of "Guy Gardner's American Cafe" (it's not called that), a visit to the Green Lantern graveyard, and hints of affection between Kyle and Dr. Natu. However, the cover image refers (somewhat inaccurately) to the tragedy which I presume kicks off the next storyline, and it's a gruesome one. Guest penciller Luke Ross (with guest inker Fabio Laguna) has a less distinctive style than regular penciller Patrick Gleason, but considering that this issue is concerned with introductions (Guy's bar, the crypt), I suppose that's okay. I have to say, though, that the aforementioned tragedy seems to fall squarely within the "worthwhile = realistic = gruesome" thinking which DC can't seem to shake. This will sound like an empty threat, but I think I'll be dropping this book if things don't improve after "Black Lanterns."

Batman Confidential #20, Part 4 of the current 5-part Batgirl/Catwoman storyline, was pretty much like the other three chapters, except with Batman replacing the shredded costumes and outright nudity. By that I mean Batgirl isn't necessarily struggling to impress/one-up Catwoman here, but Batman himself. Still pretty entertaining, although Batgirl's dialogue tends to be a little too earnest.

Green Arrow And Black Canary #11 lays out the details of the Plot To Kill Green Arrow, along the way revealing the mysterious mastermind behind it all. Not bad for an expository issue, although I'm not sure it dovetails entirely with the "Countdown was responsible" tone of the first few issues.

I'll be honest: I was ready to declare Final Crisis: Revelations #1 (written by Greg Rucka, pencilled by Philip Tan, inked by Jonathan Glapion et al.) one of the worst comic books I have ever read. The art seemed deliberately ugly and incomprehensible, and the writing depended upon a good working knowledge of recent DC crossovers.

Well, re-reading it, it's not quite that bad. The writing still involves a particular learning curve, but I suppose if you're buying a Final Crisis [Colon Subtitle] book, you're halfway there already. The art isn't a model of clarity, but perhaps it fits the particularly grim mood of the book. This is an issue where Doctor Light dresses up helpless teens as rape-ready superheroines, and where the Spectre subsequently gives him and assorted other supervillains their ironic punishments for the even-more-sordid acts they committed in the course of recent DC crossovers. Furthermore, the story invokes one of the classic responses to an omnipotent character: making him powerless (or not so powerful) against a particular foe. I wouldn't mind it so much here if it hadn't just been used in Countdown To Mystery, although it does make more sense here than there.

Ultimately, though, I'll stick with this miniseries largely out of a need for closure. I hate to say it so bluntly, but at least we won't have Doctor Light to kick around for a while. Maybe by the end of this miniseries we'll have a functional Spectre and/or Question.

Finally, The Last Defenders #6 was a letdown on a couple of levels. First, the big revelation is something of a betrayal of the "non-team" concept. Second, I kinda get Nighthawk's role, but I've been reading those Essential Defenders (halfway through #4!) and does he really need to be validated this much? I guess I was expecting something more subversive. Also, the opening fight choreography was hard to follow.

Three weeks (or so) worth of comics left....
Full Post

Monday, August 25, 2008

New comics 7/28/08 and 8/6/08

Here are some quick impressions of recent books, as I try to get rid of the accumulated baby-related backlog....

7/28/08

Batman: Death Mask #4: I stand by my original appraisal of this series, which is that it's more of a read-right-to-left exercise than a demonstration of manga's storytelling potential. It was a decent Batman story, but (as opposed to those Star Wars manga from ten years ago) nothing which really encouraged me to read more manga. If this were Batman/Punisher or some other outside-the-norm crossover, each "side" would get a chance to "win." Here, though, Batman is still Batman, just read differently; so he wins decisively.

Green Lantern #33: This was the penultimate chapter of "Secret Origin," wasn't it? Good. I get the feeling that "SO" could have been more interesting, and more to the point (leading up to "Blackest Night"), if it had been a couple of oversized issues told from the point of view of someone other than Hal. Also, I really think Johns et al. are pushing it to give Black Hand's mortuary the Black Lantern symbol.

Justice Society of America Annual #1: I talked about this one in a Grumpy Old Fan.

Teen Titans #61: Not a bad issue, although I am still not convinced that Kid/Red Devil is the breakout character everyone says he is -- and I say that as someone who looked forward to his appearances in the old Blue Devil series.

8/6/08

Detective Comics #847: Part 2 of "Heart of Hush" would have been better if it didn't have so much Hush.

Final Crisis #3: This is a scary, scary miniseries, and I admire its unwavering fatalism. I think I also like the way it paints its terrifying picture through individual snapshots, and not a "widescreen" overview.

House Of Mystery #4: Last month I think I said it's taking a while for Fig to realize what the readers already know (because it's the premise of the book). This month does nothing to change that. HOM isn't badly made, it's just slow; and I may have to give it another storyline to evaluate it properly.

Manhunter #33: I continue to like this series, and I want to learn more about it, but honestly I couldn't tell you why I liked this particular issue.

Nightwing #147: Part 1 of a 3-part Two-Face storyline is fairly entertaining, although for various external reasons I'm not sure how much longer I'll be with the book.

Supergirl #32: However, it looks like I'll be with this book for a while to come, as long as it ties into the Superman titles.

Tor #s 3 and 4: Tor starts a family in these issues. I'll probably finish out this miniseries, if only because I enjoy Joe Kubert's storytelling.

Of course, I also bought Trinity #s 9 and 10, and enjoyed them beyond my self-imposed obligation to annotate.

Back before too long to catch up on the next two weeks!
Full Post

Saturday, July 26, 2008

New comics 7/23/08

Apropos to the release today of the new X Files movie, let's start with The X Files vol. 2 #0, written by show writer/producer Frank Spotnitz and drawn by Brian Denham. It's a 22-page comic book which tells a self-contained story that -- as far as I know -- doesn't tie into the movie at all. Instead, it's chock fulla references to the show, including the "Post Modern Prometheus" episode and the "I made this!" sound bite. Most of its first page is a sequence of images pulled from the opening titles. In short, it seems to want most to say how great!, just great! it is to be back in the saddle.

And an old saddle it is, too -- this is an episode which could have taken place at any time after "PoMoPro" and before Mulder's abduction. I could try to pinpoint it from Scully's hairdo, but I don't have all my DVDs at the moment. The story won't be unfamiliar to fans of the series, since it involves kidnapping, body-hopping, and arrested aging. I wish I could say it was a more lively affair, but what would probably sound natural coming from the actors just comes across flat on the page. Maybe it's because there is little space for anything but the main plot -- very little humor, and nothing in the way of meaningful Mulder/Scully interaction. The plot itself is hard to keep straight, mostly since one of the main players is never seen.

The art, however, is fairly good, and it gets a big boost from Kelsey Shannon's coloring. Shannon keeps things moody for the most part, but occasionally enhances the wide-open spaces which helped convey the show's sense of isolation. (Clouds reflected on a car hood are a nice touch.) Denham does likenesses well, although at times his faces seem two-dimensional. Honestly, this issue reads like one of those 8-page stories TV Guide would advertise in some Special Collector's Issue. I read a good bit of Topps' X Files comic back when the show was in its heyday, so I know that translation need not be a problem. I want to believe (sorry) that this issue's done-in-one format contributed to my problems. This creative team is certainly worth watching, and I'll probably pick up X Files #1.

And as long as we're talking about licensed properties, Star Trek: New Frontier #5 (written by Peter David, drawn by Stephen Thompson) wraps up the current miniseries with an issue which does little to untangle any of its confusing bits. I might read it again, and if I ever decide to catch up on the prose NF offerings, I might find this miniseries more enjoyable. Wish I didn't have to have those conditions, though.

In a nice change of pace from wacky setting-based antics, The Spirit #19 offers three stories, each written by Sergio Aragones and Mark Evanier. They're all fairly pleasant. The first (drawn by Jason Armstrong) reveals how the Spirit dealt with a childhood bully; the second (pencilled by Aluir Amancio and inked by Terry Austin) finds the Spirit catching up to a reformed criminal; and the third (drawn by Paul Rivoche) is a whodunit about the murder of a comic-book artist. Again, it's not that they're done poorly -- far from it -- but nothing strikes me as especially innovative.

I hesitate to say that something like Batman: Gotham After Midnight (#3 written by Steve Niles and drawn by Kelley Jones) comes closer to what I expect from a Spirit book, but GAM does have a unique sense of design. This particular issue features a monstrous Clayface, engorged on the bodies of random Gothamites, and a very silly ending. It's a superhero comic book which isn't ashamed to be a superhero comic book. As part of that aforementioned silly ending, Clayface calls the screaming rabble "puny humans," and Batman commands him to "pick on someone [his] own size." If you don't mind that level of dialogue, and you like Kelley Jones, you'll like this book. In any event, it's better than the Millar/Hitch Fantastic Four.

Green Lantern Corps #26 (written by Peter Tomasi, pencilled by Patrick Gleason, inked by Drew Geraci) concludes the Black Mercy/Mongul storyline in a way that, were Alan Moore dead, might just get him spinning in his grave. I didn't mind it, but I'm a little more forgiving. Mongul suffers an ironic punishment, and Mother Mercy herself ... well, that's the part which I suspect would offend whatever's left in him that hasn't yet been offended by DC. Aah, I'm probably making too much of it. The issue was fine. Tomasi seems to fit better here than at Nightwing, and Gleason and Geraci are reliably good.

Penciller Renato Guedes, inker Wilson Magalhaes, and colorist Hi-Fi provide a nice Jack Kirby pastiche in Superman #678 (written by James Robinson). It fills in the background of Kirby's one-off character Atlas, revealing who brought him into the 21st Century, plus why and how. The rest of the issue continues the fight between Atlas and Superman, ending (much as #677 did) with the promise of more fighting. For his part, Robinson's omniscient narration gives Atlas' story a somewhat wistful tone, although Atlas doesn't seem entirely sympathetic. The present-day scenes are pretty good too -- Atlas is basically a big slab of muscle, drawn beefy and bulky so that he can stand believably against Superman. This is basic superhero stuff -- active figures against believable backgrounds -- but it's all done very well.

More action in Justice League of America #23 (written by Dwayne McDuffie, drawn by Ed Benes), as the JLA takes on Amazo. This time, though, Benes doesn't seem as concerned with his female figures, and the issue benefits as a result. Practically the whole thing is devoted to the fight, with a dozen or so Justice Leaguers each getting their licks in, but Benes keeps everything moving. There are a couple of awkward panels (one where Amazo holds a helpless Flash, one where perspective makes Wonder Woman look about 8 feet tall), but on the whole it was a good issue. McDuffie's script makes Amazo a credible threat and the Leaguers capable opponents.

It wasn't until about halfway through The Brave and the Bold #15 (written by Mark Waid, drawn by Scott Kolins) that I realized this issue's headliners (Nightwing and Hawkman) were intended to match up with last issue's (Deadman and Green Arrow). Nightwing and Deadman both come from the circus (Deadman's costume even inspired Nightwing's first one), and Green Arrow and Hawkman have a longstanding friendly rivalry. Anyway, this issue boils down to pushing the Reset Button, but first, Nightwing must trick every other superhero (including Ambush Bug!) into leaving the planet. Therefore, he and Hawkman (the designated expert on magic) have no backup as they storm the demon-possessed Nanda Parbat. Like JLA, it's well-choreographed action backed up by snappy dialogue.

And finally, if snappy dialogue is what you crave, look no farther than to Ambush Bug: Year None #1 (plotted and pencilled by Keith Giffen, scripted by Robert Loren Fleming, inked by Al Milgrom). Its sense of humor might not be for everyone. This particular issue mocks DC's alleged misogyny, with the Bug asking right off the bat "[d]o you have any major appliances that don't come with a dead body in it?" and the female salesperson replying "It's a standard feature." Indeed, throughout the issue female corpses are used as cannon fodder (which I think refers to something tasteless Bill Willingham said last year in San Diego). Anyway, ABYN's targets are many and varied, but modern storytelling techniques get hit pretty hard, especially narrative-caption boxes. Oh, how I laughed. This may be 2008's Architecture and Mortality; and if you remember how much I liked that story, that's pretty high praise.
Full Post

Tuesday, July 15, 2008

New comics 7/10/08

I read a good bit of Marvel in the '70s, but I never got into the Marvel Universe the way I did the DC Multiverse. I think that's part of the reason I have such affection for The Defenders. Both book and concept are hard to define, and deliberately so. Therefore, their possibilities are wide open, and they can provide a consistent, perpetual "outsider" perspective because their status quo is constantly changing.

All of that means I'm not quite sure what to make of the latest issue of The Last Defenders (#5 written by Joe Casey, pencilled by Jim Muniz, inked by Cam Smith). On one hand it's clever that our protagonist, Nighthawk, is constantly being foiled in his attempts to re-form the Defenders. They're a non-team, with little "form" anyway. On the other hand, though, the miniseries implies rather strongly that there is a "Platonic ideal" of the Defenders ... which would, paradoxically, defeat the entire purpose of having a non-team. So I'm curious to see how Casey resolves that little conundrum.

I'm still not sold on Jim Muniz and Cam Smith's art. This is a black comedy, and the thick, blocky Ed McGuinness style doesn't quite work. Maybe Kevin Maguire would have been too much to ask for, but he or someone like him could have conveyed both Nighthawk's schlubbiness and the big-super-action aspects of this story. Even so, I'm enjoying the miniseries, and like I said, curious to see how it works out.

Wonder Woman #22 (written by Gail Simone, pencilled by Aaron Lopresti, inked by Matt Ryan) is likewise an arc's penultimate issue, wherein Diana struggles mightily with the dark forces roiling inside her. Pretty good struggle, too, although I got a little lost in all the reversals and betrayals. Lopresti and Ryan continue to turn in good work. It's not over-rendered, and it's well within the Adam Hughes/Terry Dodson-esque style the book favors. However, it's intricate enough in spots to evoke a more ... ornamented? ... feel, and that reinforces the "medieval" barbarian feel which has characterized Diana's quest. Oh, and there's another wacky misunderstanding involving Nemesis and Diana's ape-warrior houseguests. It goes on a bit too long, but ends in a way which I hope forestalls future shenanigans.

Perhaps the most pleasant surprise of Action Comics #867 (-5309 ... sorry ... written by Geoff Johns, pencilled by Gary Frank, inked by Jon Sibal) is its portrayal of Supergirl. She only shows up for a few pages at the beginning, but she comes across very well. She's not a fantasy-teen with an impossibly thin frame; and neither is she mopey and consumed with questions of her place in the world. Instead, she's very believable both as Superman's protege and as someone with personal experiences of her doomed home planet. Much of this comes from Frank and Sibal, who give Kara the body language and expressions first of boredom, and then of creeping dread. For Supergirl, Brainiac is literally the bogeyman, and she's not too far removed from being a frightened child. Here's hoping we see more of this Supergirl in the future.

And yeah, Superman fights Brainiac too, in all its Terminator+Borg implacability. It's a virtually dialogue-free sequence lasting eight pages, and it wisely relies upon the art (no narrative captions, either). I used to be very hard on Geoff Johns, but he's really starting to find a good groove here. I wouldn't be surprised if he's growing more fond of his Action work than he is of Green Lantern, which by now must be very familiar to him.

Speaking of being particularly hard on something, Paul Dini will have to work overtime to convince me that Hush is a credible Bat-villain. His first effort, Detective Comics #846 (pencilled by Dustin Nguyen, inked by Derek Fridolfs) still falls short, although it's due more to Hush than to Dini. See, Tommy "Hush" Elliott was set up as an evil counterpart to Bruce Wayne: a bratty rich kid who tried to kill both parents but who blames Dr. Thomas Wayne (and, by extension, Bruce) for saving his mom's life. So -- stick with me here -- Tommy grows up to be a world-famous surgeon, engineers attacks on Bruce Wayne and Batman through Batman's greatest foes, and for some reason dresses in a trenchcoat, body-suit (with "H" symbol on the left breast), and hey-I'm-disfigured bandages around his head. Maybe he is disfigured now; I dunno. Anyway, Hush struck me as a collection of so-so ideas wrapped into a poor excuse for a supervillain. Consequently, I don't relish the idea of a five-part story focused on him.

However, "Heart of Hush" Part 1 does bring Catwoman back into the main line Bat-books, and Dini, Nguyen, and Fridolfs produce a neat story about Catwoman and Batman trying to bring down a much better idea for a wannabe supervillain, Doctor Aesop. That part of the issue was fun. Who knows, maybe the Hush parts will end up being worthwhile too.

Catwoman is, of course, a big part of Batman Confidential #19 (written by Fabian Nicieza, drawn by Kevin Maguire). This is the first part of the storyline which doesn't dwell on how she and Batgirl are Teh Sexxxay, and I think it allows everyone to settle down and concentrate on the characters themselves. I thought writer and artist had almost been working independently of one another the first couple of issues, so this was a good installment which advanced the plot well and also gave our heroines some good interaction.

I liked Booster Gold #1,000,000 (written by Geoff Johns and Jeff Katz, pencilled by Dan Jurgens, inked by Norm Rapmund) a lot. More about Booster's relationship with Rip than the cover-featured Peter Platinum, it serves as a nice wrap-up to Johns' time on the title. Booster gets closure on what he considers his failures, and an old cast member from the original BG series rejoins. Chuck Dixon comes aboard for two issues before the new writer debuts, and whoever that is will have a lot to live up to.

Green Arrow And Black Canary #10 (written by Judd Winick, pencilled by Mike Norton, inked by Wayne Faucher) is a Big Fight involving the League of Assassins' super-powered flunkies, Team Arrow, and Batman and Plastic Man. As these things go, it's choreographed well, although I'm not sure how close Dodger (a/k/a Smarmy British Rogue) is coming to Mary-Sue status. At one point, Speedy observes she's got "half the Justice League" on her side, which is a pretty accurate assessment; but the villains are credible enough that they don't go down too quickly.

Finally, of course I bought Trinity #6, but I spend enough time talking about that as it is. So far it's been reliably entertaining, and if it does something especially good or horribly bad, I'll let you know.
Full Post